"♫ It's a nice day to... start again... ♫"
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Room name:
Final Call Online
Location:
Escape One Algarve, Portimão (Portugal) (https://www.escapeonealgarve.com/)
# of Players:
1-6 (Played with 5)
Duration:
60 min
Multi-Room:
Interface & Controls:
Yes
Remote play (Zoom audio + streaming video), Dedicated website, 360° viewer, Inventory control
Language:
English (Originally in Portugese)
Hints:
Special (Delivered by your in-game avatar)
Tally:
Official Description:
13 Locks, 16 Deductions, 13 Tasks
It’s finally happened – the zombie apocalypse is here. The streets are full of the undead and you can’t stay barricaded in your home any longer. Humanity’s last stand is about to be staged. The ‘authorities’ are ready to fight. They’re going to be exterminating everything they see.
But not everyone’s a fighter. There are rumours that society is reforming somewhere far from here – somewhere safe. The living whisper between them of a test to be taken to prove your worth and win a coveted boarding pass for the final flight to humanity’s last great stronghold. It’s too dangerous to go yourselves, but there’s one vigilante left who’s willing to step up. With your help, he’ll find the code you need to gain access to the plane. Whether he can survive the zombie hoards to fly with you is no sure thing. But there’s no real option. Escape, or meet a grisly end.
Played in:But not everyone’s a fighter. There are rumours that society is reforming somewhere far from here – somewhere safe. The living whisper between them of a test to be taken to prove your worth and win a coveted boarding pass for the final flight to humanity’s last great stronghold. It’s too dangerous to go yourselves, but there’s one vigilante left who’s willing to step up. With your help, he’ll find the code you need to gain access to the plane. Whether he can survive the zombie hoards to fly with you is no sure thing. But there’s no real option. Escape, or meet a grisly end.
Summer 2020
Made it?
YES - With a little over 12 minutes left - no hint used
Verdict:Instructions de départ Startup instructions |
Dealing with the living dead isn't particularly easy. Even though it's a popular theme, it's also one that's hard to properly render in a serious manner... which is why most "zombie" rooms tend to take a humorous spin instead. This is the case here. By relying on silliness and jump scares more than actual horror, EOA obtains much better results, at least in my humble opinion. They've also been able to customize the popular "Telescape" inventory management system to good effect. While the room in itself isn't that memorable, everything in it helped providing a good online experience.
Poster thématique tiré du site web Flavor poster from their website |
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Nom de la salle:
Final Call Online
Emplacement:
Escape One Algarve, Portimão (Portugal) (https://www.escapeonealgarve.com/)
# de joueurs:
1-6 (jouée avec 5)
Durée:
60 min
Salles Multiples:
Interface et contrôles:
Oui
Jeu à distance (Zoom pour l'audio + vidéo en "streaming"), Site dédié, Visionneuse 360°, Gestion d'inventaire
Langue:
Anglais (portugais à l'origine)
Indices:
Spécial (Donnés par votre avatar en jeu)
Décomptes:
Description officielle:
13 verrous, 16 déductions, 13 tâches
(Voir version anglaise)
Jouée durant:
Été 2020
Réussie?
OUI - Un peu plus de 12 minutes restantes - aucun indice utilisé
Verdict:Photo de la salle réelle, tirée du site web Actual room picture from their website |
Il n'est jamais facile de s'attaquer au thème des morts-vivants. Même s'il est très populaire, il est aussi fort ardu à créer de manière convaincante... et c'est pourquoi de nombreuses salles de "zombis" choisissent de prendre un angle d'attaque plus humoristique. C'est le cas ici. En ne se prenant pas au sérieux et en nous faisant sursauter plutôt que de nous terrifier, EOA obtient de bien meilleurs résultats, du moins à mon humble avis. Ils sont également parvenus à adapter à bon escient le populaire outil de gestion d'inventaire "Telescape". Même si la salle n'est si mémorable, tout est en place pour fournir une bonne expérience de jeu en ligne.