The Net Worth
Picture from the official website |
Publisher:
The Escapement (https://theescapement.bigcartel.com/)
Designers:The Escapement
Artist:None?
Languages:English
# of Players:1-6 (I'd recommend 3-4)
Age:14+ (due to a few violent scenes)
Duration:? (I'd say 3-6 hours)
Game Design & Mechanics
Sample contents from the box |
- For those not in the know, The Escapement is an Escape Room venue from Margate in the UK. I happened to visit it in 2019, during our family trip, and we had a great time there.
- The first thing you get from this mysterious box is a letter from the "Interesting Circumstance Division" of something called "The Network", a secret organization operating in the UK. They've been compromised, and have decided to ask for help where their enemy would not expect it, namely: your place. 😄 That same letter will refer you to the game's website.
- Most of the box's contents is split into 3 large envelopes, which you only open when being instructed to.
- As instructed in the first video, you open the first envelope, have to figure how to get a code out of it, and then enter that code in the website, leading you to another video, and so on.
- At each step, you can use the "Remote Support" button in the corner to "open a ticket" and request automated hints on whichever section you're currently working on.
- The box is intended to be single-usage, with pieces you break down and a few things you're supposed to write over.
The ICD portal |
Pros
- The visuals are very slick, very modern. We're far from Unlock!'s brigthly-colored boxes. Likewise, the video sequences are well-made.
- The production quality of those materials is also quite high. Nothing like your average "montly mail-order" box.
- The puzzles are fairly varied. Each of the 3 envelopes felt like playing a slightly different game.
Cons
- The price point is a concern, especially for us Canadians. If you're in the UK, having the box sent to you will roughly cost you the same as a couple Unlock! boxed sets. Even sharing delivery costs with a few friends, that box still cost me the equivalent of three such boxes. Hard to argue this is "worth" as much fun as nine Unlock sessions.
- Given the above point, the fact that the box isn't intended for reuse makes it a hard sell. (That being said, I was careful with the components and I could picture other folks playing with my box, even though a puzzle or two would provide a lessened experience.
- Although that didn't happen to us, I could easily picture the hint system failing to help some players - the hints are never quite explicit, and I could picture a group misunderstanding one of the pointers...
House Rules & Suggestions
To get the best gameplay experience, I suggest you do the following:
- Play over multiple sessions...
The three envelopes can be easily be played in 3 different sittings. (Besides, as I said above, they kinda feel like 3 different games.) - ...but keep your notes
The browser might not track which part you had reached, so you might have to reenter your old codes first.
No comments:
Post a Comment